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Decal Based Sci-Fi Rifle

I have made a sci-fi rifle game asset using "Decal texturing" and "face weighted normal" techniques. Thanks for the creators of "Decal Machine" add-on for Blender. I also used "Blender" for the first time in order to render the asset in "Eevee" PBR renderer. Awesome stuff! I modeled the prop in "Modo". Concept art by amazing "Des-zhu".